Wednesday, November 9, 2011
Color Wheel
This was a one day project we were assigned where using Adobe Illustrator 3 we had to create a color wheel using the elipse tool, polygon tool, pen tool, and paint bucket tool. It was a pretty basic project, but it was useful. For one i got to use a new tool, and work a little more with two other tools i've used before. Of course we manipulated shape using the shape and pen tools, and created contrast with the various colors in the wheel. All in all it was a nice project, and I think it helped me with the project we are now starting.
Wednesday, November 2, 2011
Thursday, October 27, 2011
Thursday, October 20, 2011
Art Competition
![]() |
| Day 1 |
![]() |
| Day 2 |
![]() |
| Day 3 |
![]() |
| Day 4 |
![]() |
| Final Product |
For this project we were supposed to use either Adobe Photoshop CS3 or Adobe Illustrator CS3 to create a product of our choosing. For my project I chose to use Photoshop and use my photo editing skills to try and create an eerie effect while also displaying a few select items that describe me. So skills from our previous "Zombify" project were a big help; such as blending items and creating effects with the skin. In my final product I tried to create strands of light/energy around my arms to give a mystical effect. I also have four orbs to hold inside objects that I was told represent me best. I tried to make the orbs using circles made with the Elipse Tool. And using the burn tool I tried to create emphasis on my eyes, making them intense. There was no sketch for my final product to represent.
Tuesday, October 11, 2011
Zombify!
![]() |
| Day 1 - Search for images |
![]() |
| Day 2 |
Monday, October 3, 2011
TypoObject
![]() |
| Day 1 - Sketch |
![]() |
Day 2 |
![]() |
| Day 3 |
![]() |
| Day 4 |
![]() |
| Final Product |
In the TypoObject project, we were to continue demonstrating our skills in Adobe Illustrator CS3 with typography. In this project we were supposed to use a new skill involving the envelope distort option in order to create an object of our choice, using the type and pen tool. The doc. had to be 8.5x11 inches and only one font could be used, like the previous project. Unlike the previous project though, we couldn't use color but instead were able to tamper with the opacity of our project.
Each part of our object had to be made using the name of the object or that specific piece. I chose to do a PS3 controller, creating details such as the SONY and PS insignia in the center with the select and start button, as well as the dpad, top back button, analog sticks, and X, square, circle, and triangle. in the analog sticks i tried to create a texture with amount of letters within the shape and by leaving it darker than the rest. By doing this, i also created contrast in my object, because while the analog sticks were left the darkest the rest of the controller had different levels of opacity for certain parts as well. My final design managed to represent my sketch in that it has everything included in the sketch and even stayed proportional.
Tuesday, September 27, 2011
TypeFace Art
![]() | ||||||
| TypeFace Art Sketch |
![]() |
| TypeFace - Day 3 |
![]() |
| TypeFace - Day 2 |
![]() |
| TypeFace - Day 1 |
Subscribe to:
Posts (Atom)

























